University projects

 

Resilient Traffic Management (2012-2017)

Doctoral thesis, Chair of Organic Computing

Summary
Conception and implementation of an intelligent, anticipatory traffic control systems using machine learning techniques and forecasting methods. Implementation in Java, traffic simulation in Aimsun 8, interface in C++ . Evaluation with R and Python.
Technologies
Java 8, C++, R, Python, JUnit, Encoq
Tools
IntelliJ IDEA, Visual Studio, Aimsun 8, Subversion, RStudio, Gnuplot
Concepts
Machine learning, time series forecasting, self-adaptive systems, online learning, resilience, traffic control


Virtual Classroom Concept (2011/12)

Multimodale User Interfaces, Chair of Human Computer Interaction

Summary
Simulation of a class room and human interaction via Kinect sensor. Implementation of the student behavior as multi agent system in XML. Visualisation in C#.
Technologies
Java, C#, Kinect-Sensor, Gestenerkennung
Tools
Visual Studio 2010, Horde3D, Multi agent simulation Sesam


Friend Finder (2011)

Usability Engineering, Chair of Human Computer Interaction

Summary
Implementation of a public display concept for displaying contacts/friends on the campus. Interaction via gesture recognition through a Kinect sensor, RFID tags, or Android application.
Technologies
Kinect, Android, RFID-Tags, Java, C#, Face Tracker
Tools
Android-SDK, Visual Studio, Eclipse­


Interactive Game: Haunted House (2009/10)

Multimodal Interaction for Embodied Games, Chair of Human Computer Interaction

Summary
Implementation of a game in C# with the XNA Game Studio. Assistance for the rehabilitation process of physical handicapped. Interaction with PDA HTC Touch and Wii remote controller, communication via Bluetooth. Implementation of a smartphone app via Windows Mobile SDK 6.0. Extraction of the player from the webcam feed via SSI and DLL.
Technologies
C#, XNA, Bluetooth, Wii Remote Control, Windows Mobile SDK 6.0, Gestenerkennung, Web Cam Extraction
Tools
XNA Game Studio, Wii-SDK, Visual Studio


Ride Sharing Manager (Automotive company, 2009)

Softwarepraktikum, Chair of Software Engineering

Summary
Conception and implementation of a ride sharing applikation under guidance of a big car company. Communication between vehicle and Glassfish server via webservice over gSOAP. Design and implementation of the human machine interface in the vehicle via XML. Implementation of the web backend in JavaEE with JSF, JSP, and EJB. Conception and implementation of the persistence layer with a MySQL database.
Technologies
Glassfish Server, Webservice, gSOAP, J2EE, EJB, JSF, JSP, C++, MySQL, Google Maps
Tools
Netbeans, Visual Studio, Doxygen, JavaDoc­, Subversion
Concepts
Storyboard, Pflichtenheft, UML­


Interactive Guide for the Art Museum H2 in Augsburg (2008/09)

Multimediapraktikum, Chair of Human Computer Interaction

Summary
Augmented reality application for an art museum. Simulation in Second Life. Interaction with the artwork via RFID/NFC through a smartphone app. Persistence layer with information about the artworks realised with J2ME as aSQL database.
Technologies
C#, Java, XML, J2ME, Nokia Series 40 SDK
Tools
EclipseME, Open SIM, MoPeDT toolkit for mobile phones, Second Life, NFC­, SVN